Showing posts with label radio. Show all posts
Showing posts with label radio. Show all posts
Saturday, January 19, 2013
Cracked Mirror of FaMESHed to appear on The Wilder Side of Business show!
Date: January 21, 2013
Time: 6 AM SLT
Location:
http://www.blogtalkradio.com/wilderprinc/2013/01/21/the-mesh-series-episode-3-cracked-mirror-of-fameshed
Join us for another episode in our mesh series as we sit down with Cracked Mirror, one of the creators of FaMESHed. Cracked designs for her own brand in Second Life and curates some of the most talented mesh creators' designs in this monthly showcase. If you have not been to FaMESHed visit their website and find out more about this wonderful event!
Labels:
Cracked Mirror,
FaMESHed,
mesh,
radio,
Second Life,
SL,
The Wilder Side of Business,
Wilder PR
Tuesday, November 20, 2012
The Wilder Side of Business interviews Cracked Mirror of FaMESHed!
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Time: 6 AM SLT
Location:
www.blogtalkradio.com/wilderprinc/2012/11/25/the-mesh-ser...
Join us for the final episode in our mesh series as we sit down with Cracked Mirror, one of the creators of FaMESHed. Cracked designs for her own brand in Second Life and curates some of the most talented mesh creators' designs in this monthly showcase. If you have not been to FaMESHed visit their website and find out more about this wonderful event!
Labels:
Annette Wilder,
Ansleigh Beverly,
brand,
clothing,
Cracked Mirror,
designers,
event,
FaMESHed,
mesh,
radio,
Second Life,
SL
Friday, November 9, 2012
The Wilder Side of Business featuring Mandala!
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| Polly Reina, manager of Mandala |
Click the link below to listen to the interview with Polly live on Sunday:
http://www.blogtalkradio.com/wilderprinc/2012/11/11/the-mesh-series-episode-2-polly-reina-of-mandala
Labels:
interview,
jewelry,
Kikunosuke Eel,
Mandala,
Polly Reina,
radio,
Second Life,
SL,
The Wilder Side of Business,
Wilder PR
Saturday, November 3, 2012
Your Questions Answered!
Hello everyone! We hope you all had a wonderful Halloween and stopped by to listen to our Halloween special featuring the owners of Virtual Girl Productions and Running Lady Studios. We discussed machinima which is the use of real-time 3D computer graphics to create a cinematic production in a virtual platform. So basically we talked about film making in Second Life. We interviewed AvaJean Westland of Virtual Girl Productions and Suzy Yue and Gnu Aeon from Running Lady Studios and it was so much fun! If you have not heard the interview don't fret click the link below to hear the fabulous interview:
Wilder's Spooktacular Halloween Special
Machinima is quite interesting in Second Life and seeing their short film "The Twilight Sim: It's a Bloomin' Halloween," really made us want to interview the talented individuals behind the concept. If you have not checked out the short film be sure to click its title above and watch on Youtube.
Our radio show "The Wilder Side of Business" is only thirty minutes long, therefore we were only able to ask a few questions to the talented trio and it appears that some of you listeners had questions as well. We sent your questions to the three individuals and we now have their answers to the questions below:
Listener #1's Question:
Are the people who participate in your films paid actors or volunteers with a love for machinima?
AvaJean’s Answer:
It depends on the project. For projects where we are dealing with either an SL company or an RL company, Suzy has worked very hard to make sure we all get fairly compensated for our time and work. Since our current projects are being made to create our brand and brand awareness for our new ventures, we try to give a stipend to our actors to show our gratitude, but most of them volunteer and do it out of friendship and to help us create our vision.
Suzy and Gnu answer:
Ditto what AJ says. Actors in both RL and SL work for free too often. Suzy's Super Cast & Crew was created, in part, to help create a culture of paying SL based actors. Though a lot of that type of work from RL based companies has slowed down, we try to pay what we can to our actors and we always give a "bonus" at Christmas time, for making themselves available throughout the year. It's not as much as we'd like to give them, but it does let them know how much we appreciate them.
Listener #2's Question:
How can our listeners who are interested be a part of your films? Are there open auditions to the sl public?
AvaJean’s reply:
We don't tend to have open calls for voice work unless it calls for a very specific voice. We are definitely open to meeting people who are interested and passionate about performing. What we look for in SL are people who are very adept at skills necessary for machinima: driving/moving your avatar; extensive wardrobe including skins, shapes, hair and clothes; variety of animations, AO's and emoter HUDs. For people with less experience, we've brought them on board as background actors (extras) so that they can acclimate and learn on the set. They should contact Suzy Yue to audition for Suzy's Super Cast & Crew.
Suzy and Gnu’s reply:
Ditto what AJ said with regards to SL actors. We also look for patience and a sense of humor, both necessary for what can turn out to be very long shoot days. As for voice actors, this projects featured voice actors in who are outside of the SL scene. But a number of the actors we work with regularly in world have begun to explore voice acting in RL as well. Olaf Barbosa (Doug Jacques in RL) for instance, has been featured in a number of Running Lady Studios and Virtual Girl Productions films. He has fantastic voice and had begun to develop it further by spending the last year with a vocal coach in RL. He's now been featured in a number of SL and RL based films and commercials.
Listener #3's Question:
Did any of you do anything special for Halloween?
AvaJean answered:
I am currently in Arkansas in rehearsals for a play that opens Friday, "Checks & Balances". So I was in rehearsal this evening. Nothing special for Halloween except to spread the word about "The Twilight Sim" during the day! I got lucky and missed Storm Sandy back in NYC!
Suzy and Gnu answered:
We were on a plane for most of the day. Having spent the last three months in California doing a play and a two week pit-stop in New Mexico to see family, we finally made our way to our temporary home in Oklahoma (we are relocating to New York in the spring). So no Halloween for us this year, but it was a treat being on your show!
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We at Wilder PR would like to say it was a treat for us as well to have them all on the show as guests. We will watch for their upcoming projects and keep our audience posted. We are sure the upcoming year will hold something huge for these individuals. Their hard work and dedication definitely shows in each of their productions and we wish them nothing but the very best in their already bright futures!
To learn more about Running Lady Studios visit:
http://runningladystudios.blogspot.com/
Sunday, October 21, 2012
Join "The Wilder Side of Business!"
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We are still looking for more musicians to appear on our upcoming musical episodes. We have some excellent talent lined up but are currently searching for additional singers to be possible guests as well. If you are interested please visit our website, and fill out the contact information sheet. Send us your name, type of music you sing, your email, and your website, blog, or Youtube information so that we can view these things and learn more about you. Second Life is full of many wonderfully talented individuals, we know you are out there now get on our show and be heard!
To send in your information to be a guest on our show visit:
http://www.wilderpublicrelationsfirminc.com/#!form__map/c24vq
Sunday, October 7, 2012
THE WILDER SIDE OF BUSINESS APPLE MAY DESIGNS FOLLOW UP
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Ericka asked: Do you solely make your living from your work in SL or do you also work in real life?
Apple’s reply: Second life has become such a big part of my life that yes it is my personal sole source of income.
Redflare asked: What type of changes in SL clothing have you noticed during your time as a designer?
Apple’s answer: Mainly the quality! What was once considered high quality is yesterday's news and every designer is striving for more realism in their designs. For me, I've focused more on the realism of lighting & bending which plays a big part to how realistic the clothes look. Of course, styles have changed as well just in real life. I feel that in Second Life we push the boundaries a bit more while looking for our own unique 'style stamp'.
Trishelle asked: Does the realism of mesh inspire you to be even more creative and push the limits of your own creativity?
Apple’s response: Absolutely! I feel that unless I push myself then I can't grow. As I said during the interview, mesh has really released the chains on the creativity and restraint of sculpties. Now I feel I can conquer designs that I once shied away from. Pacing myself is now the hard part. I can't even count the amount of designs that I have started but yet to finish just because I had to get the basic design out of my head.
Emiliana asked: When you started making clothing in SL, did you dream this big or is the reality of what you’ve created larger than what you hoped for?
Apple’s reply: The store has turned out more than I ever thought it would be and I sincerely have the customers to thank for that. Each purchase is something I'm grateful for and I'm absolutely delighted that others can enjoy my passion and visions for fashion. Every design is based off of what created AMD... the need for something unique that embodied quality textures and at a price just about everyone can afford.
To hear our entire interview with Apple click the link below:
http://www.blogtalkradio.com/wilderprinc/2012/09/30/the-mesh-series-episode-1-apple-may-of-apple-may-designs
To learn more about Apple May Designs visit:
http://www.applemaydesigns.com/
Be sure to checkout Apple May Designs inworld at:
http://maps.secondlife.com/secondlife/Fruitatious/75/108/31
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